User:Wynn Liaw

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Wynn Liaw
Artwork of Young Cricket in WarioWare: Get It Together!
Wynn in 2026
Born 2000s (age 17-26)
Super Mario–related role(s) Patroller of the Super Mario Wiki (2021-2022, 2024-)
First appearance 2007
Latest appearance 2026
Relatives Sister Mona icon from WarioWare: Get It Together!
50px-Captcha.jpg smwm

This is my user page. I joined this wiki because I wanted to contribute.

Young Cricket icon from WarioWare: Get It Together!
Super Smash Bros. fighter
Wynn Liaw
Artwork of Young Cricket in WarioWare: Get It Together!
Game appearances
Mario Wiki
Wikipedia
Special moves
Neutral:  Throw fireball
Side:  Whack hammer
Up:  Up rocket
Down:  Break ground
Final Smash:  Summon sister
Battle entrance
Time machine

I mainly upload files.

Wynn Liaw's Userbox Tower
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Koopatrol
Artwork of a Dash Mushroom in Super Mario Party. Also used for Super Mushroom in Super Mario Bros. Wonder, and Mushroom for Super Mario Party Jamboree and as a profile icon for the Nintendo Switch since version 20.0.0.
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HTML
Transparent artwork of Mario for Super Mario Bros. Wonder

Pages:

Catch Up

After June 2021, I was inactive due to work. However, I now have pockets of free time.

Personal Images

For tracking purposes.
For tracking purposes.
For tracking purposes.
For tracking purposes.

Level

From this section onwards is about a level.

It has been decided that this section is outdated.

This section is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Last Stand
MarioShielding-3DS.jpg
World Skyworld
Game Super Mario Maker 2
Game style Super Smash Bros. Ultimate
Theme Theme icon from Super Mario Maker 2
Difficulty ★★★★
Objective Survive the incoming attack.
Time Limit 100 years until The Legend of Zelda: Breath of the Wild
Coin Rush limit 100 seconds
Enemy squad level 1000000
Bosses Foreman Spike
Yoshi
Donkey Kong Jr.
Donkey Kong
Boom Boom
Pom Pom
Larry Koopa
Morton Koopa Jr.
Wendy O. Koopa
Iggy Koopa
Roy Koopa
Lemmy Koopa
Ludwig von Koopa
Bowser Jr. (Melee)
King K. Rool
Bowser Jr. (Junior Clown Car)
Bowser
Ganon
Princess Zelda
Link
Wario
Waluigi
Princess Peach
Luigi
Mario
Palutena
Goal Pole
Music tracks Title Theme - Donkey Kong Country
Donkey Kong / Donkey Kong Jr. Medley - Super Smash Bros. Ultimate
Level progression
← Previous
—
Next →
—

The level begins with the player walking while the title theme from Donkey Kong Country plays. When the theme gets intense, the player arrives at the castle. The moment the player steps into the castle, the theme switches to Donkey Kong / Donkey Kong Jr. Medley from Super Smash Bros. Ultimate. The player is then given two Hammer Suits.

The final boss is the Goal Pole. To defeat it, the player must force it out of its base by pulling the base. Then, grab the flagpole. After this level, the player goes to Palutena's Temple and fight Palutena, Pit and Viridi.

Enemies

Name Count
Eggplant Man
Eggplant Man
5
Purple Gotchawrench
Gotchawrench
2
Foreman Spike
Foreman Spike
Boss
Artwork of Yoshi for Super Mario 64 DS
Yoshi
Boss
Donkey Kong Jr. (SNES) from Mario Kart Tour
Donkey Kong Jr.
Boss
A Barrel
Barrel
Thrown by Donkey Kong
Sprite of a blue barrel from Donkey Kong
Blue Barrel
Thrown by Donkey Kong
Donkey Kong from Super Smash Bros. Ultimate
Donkey Kong
Boss
Boom Boom from Dr. Mario World
Boom Boom
Boss
Artwork of Pom Pom from Super Mario Party
Pom Pom
Boss
Larry Koopa
Larry Koopa
Boss
Morton Koopa Jr.
Morton Koopa Jr.
Boss
Wendy O. Koopa
Wendy O. Koopa
Boss
Artwork of Iggy from New Super Mario Bros. U
Iggy Koopa
Boss
Roy Koopa
Roy Koopa
Boss
Artwork of Lemmy Koopa from New Super Mario Bros. Wii
Lemmy Koopa
Boss
Artwork of Ludwig from New Super Mario Bros. U
Ludwig von Koopa
Boss
Artwork of Bowser Jr. for New Super Mario Bros.
Bowser Jr. (Melee)
Boss
King K. Rool artwork for Super Smash Bros. Ultimate
King K. Rool
Boss
Bowser Jr. from Super Smash Bros. Ultimate
Bowser Jr. (Junior Clown Car)
Boss
Bowser from Super Smash Bros. Ultimate
Bowser
Boss
Ganon
Ganon
Boss
Zelda from Super Smash Bros. Ultimate
Princess Zelda
Boss
Link from Super Smash Bros. Ultimate
Link
Boss
A Goomba, from Super Mario Land 2 - 6 Golden Coins.
Goomba
Spawned indefinitely from a pipe
Wario's yellow and purple overalls costume from Super Smash Bros. Ultimate
Wario (Classic)
Boss
Wario from Super Smash Bros. Ultimate
Wario (WarioWare)
Boss
Waluigi Assist Trophy
Waluigi
Boss
Princess Peach from Super Smash Bros. Ultimate
Princess Peach
Boss
Artwork of Mario from Super Smash Bros. Ultimate
Mario
Boss
Artwork of Luigi from Super Smash Bros. Ultimate
Luigi
Boss
Palutena from Super Smash Bros. Ultimate
Palutena
Boss
A Goal Pole as seen in New Super Mario Bros. U
Goal Pole
Boss
Palutena from Super Smash Bros. Ultimate
Palutena
One of the fighters at Palutena's Temple
Pit from Super Smash Bros. Ultimate
Pit
One of the fighters at Palutena's Temple
Viridi's spirit sprite from Super Smash Bros. Ultimate
Viridi
One of the fighters at Palutena's Temple (guest)

Sandbox

It has been decided that this section is outdated.

This section is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Sandbox
Official Builder Mario artwork, from Super Mario Maker.
Game Super Mario Maker 2
Game style Any
Theme Any
Objective Build things and try to survive.
Boss Other players.
Music tracks Build Mode
Title Theme - Super Mario Maker
Title Theme - Super Mario Maker - Super Smash Bros. 4
Title Theme - Super Mario Maker 2
Demolition Mode
Stage Theme - Wrecking Crew
In-game Music - Wrecking Crew '98
Wrecking Crew Medley - Super Smash Bros. 4
Wrecking Crew Retro Medley - Super Smash Bros. 4
Wrecking Crew Medley - Super Smash Bros. Ultimate
Level progression
← Previous
—
Next →
—

In this level, the player can build anything they want. However, the player has to avoid nasty players while trying to survive. The player can change their character to a character from another game using the character importer which can be downloaded for free on this creator's website. The character imported will act exactly like his/her counterpart from his/her game. This level has trees that can be chopped down for wood. The player can also obtain wood by punching the tree. After getting wood, the player can then begin to craft materials. The player can play this level like Minecraft since the starting area has everything in Minecraft. The player can approach Mario for parts (however the player can change Mario's model). If Mario is not there, then the player can go to a place to talk and write commands, like the command to warp to a specific place, spawn something, delete something or someone and much more!

There is also another mode called "Demolition Mode", where the player can destroy another player's creation.

Characters

Name Count
Official artwork of Builder Mario from Super Mario Maker.
Mario
Master Builder
Builder Luigi
Luigi
Assistant

Gallery

Locations

Examples given to the player

The Ultimate Fighting Game

"SSBU" redirects here. For this game's Wii U predecessor, see Super Smash Bros. for Wii U.
The Ultimate Fighting Game
North American cover art of Super Smash Bros. Ultimate
Developer Wynn Liaw
Publisher Wynn Liaw
Platforms macOS
Microsoft Windows
iOS
Android
Release dates 25px-Flag_of_Washington%2C_D.C.svg.png January 1, 1988
25px-Flag_of_the_United_Nations.svg.png January 1, 1992
Languages Afrikaans
Akan
Albanian
Amharic
Arabic
Armenian
Assamese
Aymara
Azerbaijani
Bambara
Basque
Belarusian
Bengali
Bhojpuri
Bosnian
Bulgarian
Burmese
Catalan
Cebuano
Chinese (China)
Chinese (Taiwan)
Corsican
Croatian
Czech
Danish
Divehi
Dogri
Dutch (Belgium)
Dutch (Netherlands)
English (United Kingdom)
English (United States)
Esperanto
Estonian
Ewe
Filipino
Finnish
French (Canada)
French (France)
Galician
Ganda
Georgian
German
Greek
Guarani
Gujarati
Haitian Creole
Hausa
Hawaiian
Hebrew
Hindi
Hmong
Hungarian
Icelandic
Igbo
Ilocano
Indonesian
Irish
Italian
Japanese
Javanese
Kannada
Kazakh
Khmer
Kinyarwanda
Konkani
Korean
Krio
Kurdish
Kyrgyz
Lao
Latin
Latvian
Lingala
Lithuanian
Luxembourgish
Macedonian
Maithili
Malagasy
Malay
Malayalam
Maltese
Māori
Marathi
Meitei
Mizo
Mongolian
Nepali
Norwegian
Nyanja
Odia
Oromo
Pashto
Persian
Polish
Portuguese (Brazil)
Portuguese (Portugal)
Punjabi
Quechua
Romanian
Russian
Samoan
Sanskrit
Scottish Gaelic
Sepedi
Serbian
Shona
Sindhi
Sinhala
Slovak
Slovenian
Somali
Sorani
Sotho
Spanish (Latin America)
Spanish (Spain)
Sundanese
Swahili
Swedish
Tajik
Tamil
Tatar
Telugu
Thai
Tigrinya
Tsonga
Turkish
Turkmen
Ukrainian
Urdu
Uyghur
Uzbek
Vietnamese
Welsh
West Frisian
Xhosa
Yiddish
Yoruba
Zulu
Genres Fighting/Action
Ratings
ESRB:E10+ - Everyone 10+
CERO:A - All ages
PEGI:12 - Twelve years and older
USK:12 - Twelve years and older
RARS:12+ - Twelve years and older
ClassInd:10 - Ten years and older
GRAC:All - All ages
GSRR:P - Six years and older
NMC:12 - Twelve years and older
ACB:PG - Parental guidance
FPB:10-12 - Ten to twelve years
Mode 1–8 players
Format
Game Card
Digital download
Input

Super Smash Bros. Ultimate is the fifth game in the Super Smash Bros. series, released for the Nintendo Switch. The game was announced through a teaser trailer in the March 2018 Nintendo Direct[1] and was released worldwide on December 7, 2018. The game features 103 base stages and 74 base playable characters (with more fighters and stages as downloadable content), the largest respective numbers in the series.

Super Smash Bros. Ultimate was made available for pre-order and pre-loading from the Nintendo eShop beginning November 1, 2018. The game takes up approximately 14.3 GB of the Nintendo Switch's storage when downloaded from the Nintendo eShop.

Super Smash Bros. Ultimate is the sixth (fifth if Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U are counted as one game) Super Mario-related game to receive a PEGI 12+ rating in Europe, being preceded by the previous three Super Smash Bros. installments (Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS, and Super Smash Bros. for Wii U) and the Wii U Virtual Console releases of Super Mario 64 DS and New Super Mario Bros.

Gameplay

Super Smash Bros. Ultimate retains the series' basic gameplay elements, with several new mechanics and changes. As with previous installments, the objective of the game is to launch opponents off the stage. Players build each other's damage percentage through attacks, and the higher the percentage, the farther they fly when they are hit. This time, the damage display is in decimal notation, adding a tenth to the number. Decimals have always been used for damage calculations since Super Smash Bros. Melee, but the damage percentages were always displayed as an integer on-screen. Super Smash Bros. Ultimate is the first time that decimal notations are shown in-game. Additionally, when an opponent is launched, their launch speed is the fastest at the start, unlike in previous games in the series. During 1-on-1 battles, all fighters' attacks deal 1.2x their regular damage, which is done to "increase gameplay speed."[2] Additionally, characters can use any ground attack out of a run (e.g. standard attacks, tilt attacks, smash attacks), while any aerial attack can be used while climbing a ladder, officially known as a "ladder attack".

Three techniques are also introduced in Super Smash Bros. Ultimate: the Directional Air Dodge, Short-Hop Attack, and a new version of the Perfect Shield. The Directional Air Dodge, a technique carried over from Super Smash Bros. Melee, allows the player to dodge while moving in the direction they tilt Left Stick, which can also be used for recovery. However, if a player dodges excessively—whether in the air or on the ground—they become more vulnerable to attacks, with less intangibility and lower dodge speed. The Short-Hop Attack is performed by pressing the attack and jump buttons at the same time, allowing the player to hop a short distance off the ground while performing an air attack; however, all short-hopped aerial attacks deal 0.85x their regular damage (excluding special moves, and certain states such as Peach and Daisy's Floating Jump attacks and the Super Leaf item). The Perfect Shield can be used to block attacks without depleting the user's shield. However, unlike in past installments, where it is activated by pressing the shield button before an attack connects, the Perfect Shield is instead performed by releasing the shield button just as an opponent's attack lands, nullifying the attack.

During a match, the fighter that is in the lead occasionally emits a glimmer of light. If a match enters Sudden Death, unlike in previous games where Bob-ombs begin to drop after some time, the screen slowly zooms in on the center of the stage, shrinking the field of view and stage boundary and thereby making it easier for fighters to be KO'd. The Sudden Death mode is visually accompanied by flames that intensify as the screen zooms in on the stage. Bob-ombs still drop on the stage if enough time passes and no one is KO'd.

As with Super Smash Bros. for Wii U, Super Smash Bros. Ultimate also supports Nintendo GameCube Controllers.

Super Smash Bros. Ultimate is available in 11 different languages: Japanese, English, French, Spanish, German, Italian, Dutch, Russian, Simplified Chinese, Traditional Chinese, and Korean, all of which are fully voiced. However, the Chinese versions use the Japanese voice set, and some of the specific names (characters, stages, items, etc.) are also not translated and use their English names instead, probably due to copyright reasons (mostly for third-party games), or they were not intended to have official Chinese versions for the original games. Though, all of the DLC contents so far are fully localized in the Chinese versions. This is the second Super Smash Bros. game to have a Simplified Chinese localization (the first being the iQue Player release of the N64 Super Smash Bros.), and the first game to have a Traditional Chinese localization. The player can also change the dialect for the English, French, and Spanish languages by changing the "Region" setting in the System Settings for the console (though in the case of English, it only changes the names for certain characters, stages, etc., such as Duck Hunt being called "Duck